A colony ship with a glowing golden greenhouse spine cruises past a blue, cloud-wrapped planet
Free 4X Strategy MMO · In Development · Coming Soon

ONE GALAXY.
YOURS TO CONQUER. — Echoes Beyond, a free browser-based 4X strategy MMO

Echoes Beyond is a free 4X strategy MMO in your browser: build up star systems, research new technology and send fleets across a galaxy of two million stars that keeps running while you are away. Create your commander today; the galaxy opens in waves.
In Active Development·Registration open·Plays in your browser·Free at launch
2,000,000
Star systems
one shared galaxy
6
Galactic regions
from Core to rim
25
Systems to rule
and more with research
17
Ship classes
T1–T7, one counter web
// How it plays

Build. Research. Launch. Expand.

A strategy game that runs on real-time timers, in the spirit of OGame: start an upgrade, come back when it is done, and spend what your mines made while you were away.

  1. The Constructions screen: Metal Mine and Crystal Mine build cards with their output, upkeep, workers and cost, a Metal Mine upgrade counting down in the build queue, and the resource bar along the top
    Constructions · a mine upgrade under way
  2. The Research Lab tech tree: technologies in five tiers from Foundation to Endgame, with Plasma Technology selected in the inspector and counting down in the research queue
    Research Lab · the tech tree
  3. The galaxy map with Mission Control open: a strike group of fighters, corvettes and cruisers set to attack a VITRIS garrison five hyperlanes away, while another fleet is already on its way
    Galaxy map · Mission Control
  4. A surveyed star system in claim mode: desert, water, volcanic, terran and gas-giant worlds and asteroid belts on nine orbits, waiting for a colony ship
    Star system · claim mode

Each step pays for the next: new systems feed more mines, and more mines build bigger fleets.

A small ship skims a ringed gas giant's cloud bands, crescent moons hanging above the sunrise
// Pillar 01 — Explore

Two million systems. Nobody has seen them all.

Send probes down uncharted hyperlanes and be the first to see a sunrise no one has named. Rich worlds, ancient ruins and rival fleets wait in the dark between the stars.

// Pillar 02 — Build

Every orbit is a choice. Every choice is yours.

A whole star system is your colony

Not a single planet — nine orbits, moons and stations, and every slot placed by you.

No hidden math

Every bonus your empire earns is spelled out in the tooltip: base × orbit × specialty × research, every term of it.

From outpost to capital

Mines feed forges, energy feeds shipyards, shipyards feed fleets — the chain you design is the empire you get.

Tug craft and drone swarms assemble a vast wheel station high above a sunlit, cloud-swirled planet
Raising the wheel · orbital frame in progressSystem under construction
9
Orbits per system
plus up to nine moons
18
Build slots
one budget, your layout
3
Core resources
Metal · Crystal · Aetherium
20
Structures to raise
mines, forges, labs, yards
A battleship's broadsides blaze through a green shield dome as fighters streak through the crossfire
// Pillar 03 — Conquer
Open war. No safe zones. No offline shields.
01
A counter for everything

Swarms gut unescorted capitals. Flak screens shred swarms. Artillery outranges leviathans. Even the Dreadnought needs an escort.

02
Fleets you can intercept

Movement is real and visible on the map — read a route, do the math, and be waiting when they arrive.

03
War reports while you sleep

The galaxy keeps fighting when you log off. Come back to full warehouses — and a battle report worth reading.

A colossal dreadnought hull glides over a red-cored cruiser and escort against a swirling blue vortex
Combined fleet · entering contested spaceCombined fleet
Six great regionsshort hops → long crossings
CoreInnerShatteredEmberSilentVoid
// Pillar 04 — Unite

No empire survives the galaxy alone.

One shared galaxy means the neighbours are real. No region shields you from them: in the Core they are a short hop away, out past the rim a long crossing — and either way your safety is social, never scripted. Formal alliances and diplomacy are in development — for now, borders are held by whoever shows up.

Thirteen empires
A sixth of the galaxy, carved up before you arrived.
Garrisoned space
Every imperial system answers for itself.
A long memory
How they treat you is how you treated them.
Open ports
Thirteen markets, each short of something else.
// Your War Machine

From a 20-metre fighter to a six-kilometre dreadnought.

Seventeen hulls, seven tiers, one doctrine web where every ship has a counter. The wing you compose is the strategy you fly.

Light Fighter
T1
Light Fighter20 m · built to swarm
Corvette
T3
Corvette140 m · flak picket
Cruiser
T4
Cruiser380 m · line cruiser
Fire Support
T5
Fire Support330 m · spinal artillery
Battlecruiser
T5
Battlecruiser760 m · strike capital
Battleship
T6
Battleship1,052 m · line anchor
Carrier
T6
Carrier1.33 km · fighter wings
Dreadnought
T7
Dreadnought6.66 km · a city given engines
THE FULL FLEET
All 17 hulls
// On Your Schedule

Play for fifteen minutes. Or all night.

The galaxy never pauses. Your mines keep producing, your fleets keep flying, and your rivals keep scheming — whether you drop in for a moment or settle in for a campaign.

15 min01
Quick drop-in
  • Tweak your build queues
  • Start the next research
  • Send out a scout
  • Collect a finished expedition
1–2 h02
A proper session
  • Push an exploration run
  • Lay out a new colony
  • Develop a system’s orbits
  • Spend a skill point
All evening03
Going all in
  • Claim a whole cluster
  • Rebuild a capital from scratch
  • Break an NPC-held system
  • Drive a tech line to its cap
// The Short Version

What is Echoes Beyond?

Echoes Beyond is a browser-based 4X strategy MMO — eXplore, eXpand, eXploit, eXterminate — in the spirit of OGame, Hades’ Star and Stellaris, built around one persistent galaxy that every player shares. There are no shards, no instances and no offline shields, and there is nothing to download or install: it runs in the browser tab you already have open.

You play a galactic commander holding up to twenty-five star systems, building an economy, a research base and a fleet across a galaxy of roughly two million procedurally generated systems. The server simulates it continuously — mines produce while you sleep, fleets travel in real time, and the map keeps moving whether or not you are watching it.

Genre
4X strategy MMO — explore, expand, exploit, exterminate
Platform
Any modern browser. No download, no install, no client patcher.
Price
Free to play at launch.
Galaxy
Two million star systems across six great regions, one shared map.
Multiplayer
One persistent galaxy — no shards, no instances, no offline shields.
Session length
Fifteen minutes or all night. The simulation runs while you are away.
Status
In development — registration is open, and the galaxy opens in waves.
A darkened warship and two fighters cross the night side of a blue planet, dawn breaking on the horizon
// Final Briefing

Claim your sector.
Make the galaxy remember you.

One galaxy. One shared destiny. Up to twenty-five systems to make your own, and two million more to explore. Claim your callsign now and take your place in the queue.